Artech Camps Canada

3698 Highway 331 LaHave, Nova Scotia, B0R 1C0 Locations: Online (view map)

Ages:
7 to 18 (Coed )
Type:
Virtual Program, Day camp
Programs:
Specialty:
Computer (multi)
Cost:
$35 to $150
Special Needs:
Yes, Mild support (Not all campers have special needs)

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  Ronnie Scullion (Camp Director)
  Phone Camp

About this Camp

Artech Camps Canada
 

Artech is the Ultimate Creative Technology camp specializing in Game Design, Animation and Computer Programming for youth audiences (ages 7-17). For 2020 we are launching our newly developed virtual programs – fully interactive, teacher  lead and so much fun! With this new initiative we are able to reach kids virtually anywhere!


The 2020 Experience at Artech Camps Canada

Artech is the Ultimate Creative Technology camp specializing in Game Design, Animation and Computer Programming for youth audiences (ages 7-17). Founded in 2005, Artech has been running creative technology programs for kids and youth for more than 15 years.

In 2020, we are launching our newly developed virtual programs – fully interactive, teacher lead, and so much fun! With this new initiative we are able to reach kids virtually anywhere!

View recent COVID-19 updates from Artech Camps Canada

Programs and Sessions Calendar

Choose the right programs and sessions for your child; currently 9 programs available; 16 TBD.

Filter activities at this camp:

Name
Type/Gender
Specialty
Location
Date
Bus
Cost
Email
Virtual program
Coed
Ages: 11 - 18
Computer (multi) $150
Virtual Program,
Online
Aug 10-14 $150
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 12
Minecraft $150
Virtual Program,
Online
Aug 10-14 $150
Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 12
Minecraft $150
Virtual Program,
Online
Aug 10-14 $150
Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 11 - 18
Computer programming (multi) $150
Virtual Program,
Online
Aug 17-21 $150
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 11 - 18
Animation / 3D design $150
Virtual Program,
Online
Aug 17-21 $150
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 14
Video Game/Web Design $150
Virtual Program,
Online
Aug 17-21 $150
Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 11 - 18
Animation / 3D design $150
Virtual Program,
Online
Aug 24-28 $150
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 12
Computer (multi) $150
Virtual Program,
Online
Aug 24-28 $150
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 12
Computer programming (multi) $150
Virtual Program,
Online
Aug 24-28 $150
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 14
Video Game/Web Design
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 12
Minecraft
Virtual Program,
Online
Date TBDCost TBD
Fantasy/superhero|Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 14
Minecraft
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 12
Animation / 3D design
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 11 - 18
Computer (multi)
Virtual Program,
Online
Date TBDCost TBD
Fantasy/superhero|Drawing|Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 12
STEM
Virtual Program,
Online
Date TBDCost TBD
Fantasy/superhero|Drawing|Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 10 - 14
Animation / 3D design
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 14
Video Game/Web Design
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 14
Computer programming (multi)
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 14
Video Game/Web Design
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 14
Computer programming (multi)
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 11 - 18
Computer (multi)
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 10 - 12
Technology
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 10 - 12
Technology
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
Virtual program
Coed
Ages: 7 - 12
Animation / 3D design
Virtual Program,
Online
Date TBDCost TBD
Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)|STEM
Virtual program
Coed
Ages: 7 - 12
Computer programming (multi)
Virtual Program,
Online
Date TBDCost TBD
Fantasy/superhero|Drawing|Animation / 3D design|Computer programming (multi)|Technology|Video Game/Web Design|Instructor lead (group)|Instructor lead (one on one)
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Camp Address
3698 Highway 331, LaHave, Nova Scotia
Other locations: Online

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Artech Camps Canada
Artech Camps Canada
3698 Highway 331 LaHave, Nova Scotia, B0R 1C0
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Reviews & Testimonials


Cancel School and Send Kids to Artech Camps!
Susan MacPhee — Parent

Andrew told me that when he grows up, he wants to be the Prime Minister of Canada. In that way he can cancel school and send all of the kids to Artech Camps all year round! I hope you can handle that!


We’ve already Signed-up for Another Week!
Robyn — Parent

It was fantastic! My daughter loves the project ideas, had fun, and learned lots. We’ve already signed up for another week. She’s been having Zoom calls with friends and teaching them to use Scratch too! Thanks for these great camps to keep kids learning and engaged.


Playcanvas Workshop - really cool!
Isaac — Camper

I wanted to let you know I really thought the Playcanvas was a cool workshop. It was really cool to do some 3D game design with java and I really enjoyed it! . . . I really enjoyed your class! I would give it 4.5/5 stars and I thought it was awesome! Thanks for letting me attend!



Director's Message

Ronnie Scullion, Director

For many years we have thought about adding dynamic, interactive, virtual camps! There are gains and losses to contend with.

However, when the pandemic is over, we will be able to offer both virtual camps and programs, and on-site, in-person camps again!

Our virtual camps have opened new doors, as we are able to reach kids and youth:

  • in remote areas
  • in different parts of Canada
  • in different countries
  • who are housebound

We are optimistic that what we will learn in the coming months and years, will propel this world to a better, more compassionate place!

 

 


Stories


Creating Video Games in the Classroom or 'Mario and Luigi – take your seats please!'

Creating Video Games in the Classroom or Mario and Luigi – take your seats please!

by Ronnie Scullion, Director of Artech

When Jesse or Chris sits down at the computer to do homework, an eyebrow or two may be raised when mom or dad sees them playing video games – “but our teacher said we have to! It’s homework!”

When we think of classrooms, most people do not think of video games. Playing video games in the classroom – how absurd! But in reality video games and other types of multimedia are entering into the educational system just as they have entered our homes and the lives of our children!

Step aside Anne of Green Gables and enter Harry Potter – Harry Potter: the books, the movies, the video games. Gaming has become an extension of the story experience. So many beloved story characters past and present have appeared on the big screen in recent years, and subsequently appear in video games – The Cat in the Hat; the hobbits, wizards, goblins and other creatures that once roamed Middle Earth in the pages of Tolkien’s Lord of the Rings can now be found in video games as well.

It makes me wonder about our children’s experience of literature and life when so many parts of it have become digitized.

When we introduce literature to our children or students, they not only learn vocabulary and grammar, but benefit from the worlds and opinions opened up to them – some historical, others imaginative, emotional and some containing enduring truths. Students introduced to literature will soon develop the skills to craft their own stories.

An analogy can be drawn here. When children, and in fact people of any age, are introduced to video games, they invariably pick up computer skills. Playing video games are the quickest way I know of to become computer literate. Games can be fun or challenging; can open up new worlds and experiences to us. Why then shouldn’t it follow that children and youth introduced to video games will soon develop the skills to craft their own games?

It can follow if we help them develop those skills. If we demystify the game creation experience, bring it into the educational system and allow it to flourish as another form of expression. The skills the students need to create their own video games are already being taught: math, logic, storytelling and visual arts.

Exactly what value can creating Video Games in the classroom offer?

Creating video games in the classroom will:

• Engage students in subject matter. Children learn better when they are engaged.
• Allow students to acquire a diverse skill set.
• Exercise team building skills and encourage collaborative work.

Let’s take a closer look at these three aspects. Creating video games will engage students. The worlds of Mario and Luigi, Link and Zelda and other heroes have become an integral part of a child’s world. Imagine what could happen when students begin to create and engineer their own video game worlds! Worlds where they determine the action and where they make the rules!

Creating Video Games would mesh well with many school subjects. Games readily lend themselves to illustrating historical events, battles or exploration of new worlds. Games can also illustrate topics for Health Science units. Imagine – Bacterial Wars!

A game of chance or probability can illustrate climate change scenarios – the “what ifs”? Students will become truly engaged not only in what they are creating, but also in what they are learning. And whether they know it or not they will be increasing their computer, language and math skills. Creating games will allow students to acquire diverse skill sets. Students will exercise the abilities and skills they have and acquire proficiency in other areas. Making games has a natural appeal to a wide range of students with diverse interests and skills because of the different components that go into making games.

The process of creating games involves both creativity and logical thinking. It follows that it will attract interest from the mathematically and logically inclined students as well as those with strong art interests and creative skills. For both these sets of students creating games will allow them to round out their skill sets. It will allow many students to shine and show off their skills and abilities as well as acquire proficiency in new areas.

And finally, once students have grasped the basic concepts of game design and creation, a team approach can be used. The video game industry, draws people from many disciplines and fields: computer programmers, graphic artists, musicians and game designers. Student groups can emulate a game design studio with the students taking on the various roles of designer, art director, programmer and game tester.

Team skills are part of the soft skills needed to succeed in today’s economy. Having students work in groups and taking on different roles within the group will help develop these essential skills.

In summary, the value of teaching students to create their own video games is clear. Communicating with children in a format they are familiar with and easily engaged in, is infinitely more meaningful than the (sometimes) dry delivery of a traditional textbook.

Getting students to create their own games gives students an opportunity to use skills they are already acquiring – mathematics and analytical skills, creative writing and artistic skills – and put them to use in a ‘real world’ and really awesome fashion! Creating games is fast becoming a creative outlet and a new form of self-expression for many young people.

...



In the News

June 23, 2020 - Choosing a Virtual Camp for your Child

The best camps are lead by live instructors; offer peer interaction; and an engaging topic ... Read full article ...

June 17, 2020 - Next Generation Learning – Training the next generation of gamemakers

Halifax-based Artech Camps is looking to train the next generation of gamemakers, and will soon be making inroads in Toronto as it continues ...


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Contact Name
Ronnie Scullion (Camp Director)

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Website:
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